First,
I've never had a problem with the injuries in the game and you can verify this with Smirt, Greg and many others because it does annoy them.
With that being said, something has to be done because it's become an issue for so many that it's taking the enjoyment out of this game.
As much as it would be great if this game/sim was super realistic in every aspect....its not and probably never will be.
The design and structure of this sim just cant support double digit injuries per team.
Preseason
NFL teams has 90 players on the roster and can easily sustain some early injuries with so many bodies. NFL players are each independent contractors that maintain their conditioning year round through personal training, personal chefs and advanced recovery methods. The very idea that a vet needs playing time in preseason games is quickly becoming a hot topic in the NFL as some teams like the Rams and Eagles play almost no starters during the preseason.
In the NFL, during the season have a 7 player practice squad and put mildly injured or healthy rookies they want to develop on injured reserve. Philly suffered an injury to QB during the preseason and convinced someone to come out of retirement....we dont have this option either.
This game can support a max of 8 injuries per team and should be capped. Anything over 8 and we are no options unless someone is hurt significantly enough to put on IR. We have strict rules while the NFL has someone hurt for a month with 2 games to go can be put on injured reserve.
There has to be injuries in the game but as league admin in 5 leagues.....that's all I hear about anymore and I'm sick and tired of it.
Ultimately this is a game where a vast core of owners own 10 or more teams which keeps plenty of leagues spinning. Injuries have gotten to the point where owners are not having as much fun as they get frustrated in league after league trying to field a team come gameday.
I get the realism arguement but let's face it, in a game where our rosters are limited to 60 and 53 as compared to 90 and 60 in real life it's far from realistic. DTs get converted to safety and FBs get converted to LG is unrealistic. Ray converts his TEs to Centers during the end of season spin so they wont retire. I dont think Tony Gonzalez ever did that unless I'm mistaken.
In a league where running quarterbacks make up a quarter of the league.....our QBs never run. In a league where the passing game has become more wide open then any time in history we have maybe 2 or 3 long passes that work.
You want realism....every draft 40 speed RBs and WRs litter the draft board. Name one such player I'm the NFL EVER...Having skill position players that slow is nonsense, they dont exist in the NFL and no NFL front office would waste his time scouting a WR or RB that cant outrun offensive or defensive lineman with ease.
I'm asking, no I'm begging you to throttle back in injuries. I'm completely done when it comes to hearing about them because this thread is the smallest of examples of this discussion. The same talk happens in almost every league forum and chat room.
We get it.....everyone has lowered the fatigue settings and built deep rosters to create a healthy rotation at all the positions but the injuries keep coming constantly and in clusters. Nobody is asking to remove injuries, we all get that too, it's part of the game but let's allow the owners that spend hours building their teams to get to enjoy those teams.
I dont have any more answers for the 150 owners in my leagues so I vote
TURN EM DOWN
Anybody else that feels the same, reply here with TURN EM DOWN. If enough respond maybe he will listen