raidergreg69 wrote:
[quote="Infinity on Trial"]
Personally, I don't see much difference between using Socrates Rogers as a DB and your team having all those speed demon CBs with mediocre skill sets, other than the position designation.
I don't particularly care about the WR at DB argument because INTs are so few anyway. But there are a few things that I think should be cleared up about this.
Playing a WR at DB
is exploiting the code, but not in a way that most people thing about.
1) Catching determines a DB's ability to make an INT. This is the obvious one that people think about. But, if I remember correctly, it (or maybe Route Running) also determines the player's reaction when the ball is in the air. Like when your WR sometimes comes flying back to a long pass that is underthrown (it happens rarely) instead of just running down the field oblivious. This means coverage skills don't matter because the WR-turned-DB is going to react better when the ball is in the air.
2) WRs are generated with better cover skills on average than DBs are generated with Pass Catching and Courage Skills. Take for example this draft:
Pos avg_m2m max_m2m med_m2m avg_catch max_catch med_catch
CB 57.18 94 58.5 13.46 24 14
FS 47.57 77 52 14.29 23 16
SS 54.33 79 53 11.67 15 13
WR 15.19 33 14 57.8 100 55
(Wow the formatting of that is bad. I'll fix it later maybe. Maybe not.)
Note that the average Max M2M is 1-3.5 points higher for WRs than max catch for DBs. The WR with the 33 M2M is actually a perfectly playable WR for most situations for reason #3.
3) DB cover skills are only used in specific situations. This continues to **** me off: Knockdowns are not controlled by any DB skill. They are determined by the DBs proximity to the WR when the ball is approaching. Punish? It is used to determine whether the DB can knock away the ball _after_ the WR is actively catching it. M2M Cover? It determines if a DB can stay with the WR when the WR uses Route - so slant routes and RB wheel routes. The rest of "coverage" is still largely SP vs SP. [The caveat here being B&R vs B&R Avoid, which I see as part of the SP vs SP equation.] Zone? JDB says that it determines how quickly a player reacts to an offensive player entering his zone, but I think it does exactly nothing.
What this means is there is no penalty in most situations for playing a WR at DB, and you get the added benefit of how the DB is going to react and intercept the ball. So it does exploit the code that way.
But 10-12 INTs over the course of a season isn't going to change the game in the way that 10-11 sacks in a game changes it, which is why I don't care about WRs at DBs. And why I
first opened up the discussion thread of whether McKeon was an exploit worth dealing with.