setherick wrote:
If I understand the code flow for QBs correctly it goes like this:
The target is one best place to throw the ball, it is determined automatically and is the same for every player playing QB > FOV influences whether the QB sees it > Arm determines if the QB will throw it there > [some formula determines how long the QB takes to make the decision] > Release determines how quickly the QB takes to release the ball after the decision is made > Arm determines the velocity > the accuracy formula determines how close to the center of the target the ball arrives
This is extremely helpful, but (setting aside concerns about pass rush and OL play) I'd like to see a similar explanation of how a QB decides whether to throw a pass. As noted in other threads, QBs will sometimes stare down open receivers in the FOV until taking a sack. (Let's call this the "Alex Smith glitch.") What's the formula that governs a QB's willingness to pull the trigger?
Also, for clarity, is the first receiving target still chosen at random each play?