Yes...Im intentionally showing his current ratings as it relates to his success.
You take all this like a personal attack, you are a great gameplanning, maybe the best but it doesn't change the problems this game has with speed being WAY more important then actual football skill.
Yes, your starting SS has a future 87 M2M along with 22 zone and 40 tackle. Shouldn't tackling be pretty important for every defensive player?
Speed makes up for it, same for CBs, LDE, DT, RDE, SLB, WLB, MLB, FS and SS....The faster your players are at every position...the better.
Of course everyone wants players with real football attributes along with the 90 speed but you can't find enough of those so filling out the roster and creating depth is hard.
But....you can maneuver around that and save money on the process by filling out the depth chart with speedy players with little to no actual football skill. That's great, you and others have figured it out.....genius awards to all of you. I'm jealous of you all and wish I could compete......BUT.....it doesnt make it right or a better game when borderline cut players rack up ridiculous stats based off a broken code when it comes to speed.
Stop taking it personal.....unless you created the gane code.....hats off to you for figuring out how to game the sim but I want the game to be better.
Thats the reason for rules, to actually make the weight of players relevant. At this rate, more rules will come until JDB starts addressing the problems.
I'm done.
If you wanna argue speed isn the single most important attribute....have fun.
If you wanna argue the game is perfect as is....have fun.
If you wanna argue you arent taken advantage of a broken code with said speed....have fun.
Last edited at 8/18/2020 3:28 pm