It is but the condescending remarks about "using exploits" stinks of some sort of "I'm superior because I don't cheat" vibe and it's the same old argument.
The game/code is broken....JDB is well aware of the issues and gas been for years yet he doesn't fix them.
I'm a league administrator and I've run leagues that run the whole gamet of different ways and here's the ultimate problem....I don't want to work at playing a game so custom rules become a burden and still people cheat.
Let me tell you a story and why I am completely opposed to any type of league rules where it comes to positions or weights.
About 20 seasons ago in the XFL, We were using version 4.5 and only had 1 simple rule....the punt block exploit!!!
The league was full and nobody has violated the rule in many seasons then Grandadb joined the league and quickly turned his team into a contender. He made the postseason and advanced to the Conference Championship game which he won in thrilling fashion 63-56 over longtime owner Wolveraider.
The problem was Grandadb blocked several punts and a quick dive into the game clearly showed he used 90+ speed DBs & WRs as his ST Rushers which clearly violated the long standing rule!!!
So as admin what choice do I have???
Ask JDB to roll back the sim which punishes the winner of the other Conference? Boot the owner which doesn't help the team that lost? In the end the XFL has 1 team in 34 seasons that won a Title without an owner!!!!
I created the General Manager leagues and instituted the strictest positional rules ever and I did 32 team compliance checks after every single game and PMed owners that were in violation and even with all that....owners still broke the rules. I don't get paid to admin leagues and it became a job to check 32 teams every other day to make sure they followed all the rules. It became work!!!!
The simplest solution for everyone is to have no rules and anything allowed by the sim is allowed....it's impossible to cheat and in fact creates innovation among owners as they try to find an edge.
JDB created MFN and it's his responsibility to fix the issues. He has been aware of those issues for 2 years and he chose to work on the UI. I doubt even 5% of owners, if polled would have chosen the UI as the priority to address and those 5% that would say the UI first was the best strategy would probably reconsider if they knew it was a 24 month process.
EVERYONE WANTS THE GAME TO GET FIXED!!!! But sitting on a high horse while playing roster only and talking to owners who chose to get the most out of their teams in a broken system fixes absolutely nothing!!!
MFN is great because of all the control an owner has over his team for player weights, roster construction, depth charts, overrides and all the gameplanning choices. Improving the game doesn't happen by taking away owners control....it improves by fixing the real issues while keeping all the owners control.
In the last 5 years....MFN-1 folded along with bleeding beta and no changes were made to the code except we went from 4.5 to 4.6 plus 2 plays were removed...that's it!!!!
The physics of the game needs to be completely overhauled so a players height & weight matter instead of just speed! Fix that and TEs matter again along with LBers. I hope it happens soon but until it does then I will continue to get the most out of my roster based on the current game physics. Plain & simple!