Folks. Nothing like checking in to see folks bitching.
If one does not provide a possible solution, they are only complaining.
I'm just going to say that JDB is attentative and aware. Having worked as a CFO/CMO and deeply involved in game development from an ownership perspective for a global online game in my past (digital addiction/Nioga: Sanctum and ChronX. We created the first MMOCCGs in 1997)... Having innovated the sales of virtual commodities in 1998 (See New York Times
https://archive.nytimes.com/www.nytimes.com/library/tech/98/07/circuits/game-theory/16game.html and also WIRED magazine articles) and play for pay (play to earn) gaming concepts in the mid oughts -
BE PATIENT.
We were a 6 man crew in our heyday, and currently run a 3 man crew as we prep for Sanctum 2.0. It's important to admit - regardless of your intentions - most of you have absolutely no idea what it takes to even keep a global server running, much less the amount of hours required behind the scene. Yet you demand what are in reality - a speed of correction unattainable even by the megacorperations with legions of developers and PR staff, See every single console game released bug laden and not ready for play - complete with suckering you into buying DLC so you can continue to compete bug free.
I do see unannounced improvements in the game - little tweaks, but I'm not focused on maintianing my style of play and winning (tho, by golly like a few others, I certainly win becuase I adapt). I limit my expectations realizing they are just that. My expectations are unrelated to the developers intentions or direction. I play, that my part as a participant here.
I've never had to wait longer than 12 hours for a response from ownership. My needs as an administrator and player are addressed quickly - with punctuality and courtesy.In other words, JDB runs a **** good business.
I notice the little things instead of focusing on what are simply the "butterfly effects" of tweaking a line of code. I am willing to change how I play and plan because that's how games work - any game - with any update. I stay because I get the customer service and cordiality from JDB that I expect in a professional, consumer based interaction.
No one complains about the customer service, and every new update results in an inflammation of negativity by those that are looking only at the negative.
This is normal in any game/platform.
Get over it.
It's quite clear to me that all of the deriders and detrimentals have absolutely no knowledge of the back ground work required simply to handle a communities daily request for league maintenence. There's plenty of people here that have hours to run numbers and find flaws, but have zero time to submit a detailed solution for the issues they magnify. More so, they are unwilling to adapt to whatever corrections (and the magnifications of unknown game-relative interactions) in their demand to be able to continue as they have - dormant, rote, and defiant to adapt.
I guess, I just want to say I am really appreciative of what ownership is doing with MFN. I know every fix creates a dozen new problems - especially when dealing with near infinite interactions betweenlines of code doing exactly what they were written for. It's always the deepest ******* rabbit hole to make any change to a holistic environment, as one change to one item effects so many others. It's kinda like putting out a gasoline fire in a dry hay feild. Stomp here, and the sparks go out and light a new fires to stomp on.
MFN could have 100 coders and still run into the rabbit hole - the butterfly effect of making the smallest change to the most finite detail of a line code.
The lack of solutions, the lack of understanding of the task itself, the short sighted desire to hold onto the past in outright defiance of making simple changes, is astounding and lethal to creating a consumer chain of purchase.
To bring it back to the front - all I see are folks who think they know everything, are offering nothing, yet seem completely dedicated to spending considerable amounts of time highlighting problems without offering solutions (your actual time towards improvement).
Complaining never fixed anything, right?
Now, if you really want more than 1 person working on this game, drop 100$ of your tax return on tokens and let the world work.
Put up or shut up.
PS: your purchase does not provide entitlement of dictation. So, just don't use that as your weapon of counter-point.
Thanks for the eyes - still loving MFN! Not editing sopardon the grammar errors and dont be afraid to ask for clarity :)
Last edited at 4/10/2022 1:50 pm