jdavidbakr wrote:
The last two patches were small patches - patches that intended to touch only a small amount of code. The problem is that because of the complexity of the engine, even small scope patches have a butterfly effect that impacts way beyond the goal scope, so adjustments have to be made along the entire ripple effect. Unfortunately, my goal to release frequent, small updates is probably impossible at this stage in development.
Given the feedback, I am going to slow down the release rate, probably including at least a full season in MFN-1 with no changes before releasing to the rest of the leagues. I don't like what is frustrating folks in the current version, but I also don't want to roll back to what was frustrating in the previous version that is currently fixed. As always, I invite anyone who loves braking down game film and wants to help make the game better to participate in the conversations in the Beta forum in MFN-1, and especially to grab a team as they become available.
I just want to say to you that all the work you've put in is appreciated - and we all just want to help make the game better. I know some of the criticism has been harsh, and less than kind. I regret that - it's just hard to communicate online strong feelings without sounding ungrateful.
My favorite aspect of the game is the investment. It takes 2 or 3 seasons to turn around a challenging team, and an additional 2 or 3 more to get them where we want. By that time, the player of the game (us) have invested right around a calendar year - so there's an emotional investment that might not be totally rational.
So it is hard to have a team you've been working with for a year (or longer) and then with an engine change go from a QB that consistently had a 100 QB rating drop to the low 60's basically doing the same things that has been done the previous 4 seasons. So I appreciate that you are planning on letting future changes play out a full season on MF1, and am confident this game will continue building and growing in the right direction.
Last edited at 4/29/2019 3:37 pm