CoconutsMigrate wrote:
There are still a lot of players who don't understand speed in this game. It matters. I recently dropped a team that had 3 backs who were "rated" in the low 50's but they were fast and could carry at 4+ yards a pop. The guy who took over the team immediately cuts those guys and replaces them with old, slow guys "rated" in the 70's who are now getting 2.5 yards a carry. Next, he'll be bitching about how the plays don't work...
CM
As a newb that was my biggest issue as well. Many hours or research I have found that the speed that our guys move at, to scale, has the feild being larger than it should. Same goes for the clock...it would be moving a little too fast. It would be nice if acceleration was more of a factor . It's really only a bonus at or below 2.5 yards. So, unless there were multiple cuts by a player down feild it's useless in that range.
Weights should reflect the code or the code should reflect defaults . The latter is the direction the game is going , but certain positions a far from defaults . I have speed 3 or 4 times as valuable as any other rating for almost every skill position .
The larger the feild is would increase the value of speed by mere physics . It's more room to turn the corner or get separation . It's really that small effective window in 4.5. With the edge tilted toward smaller players cause they can be lighter and faster .
A smaller feild ( having speed minimums per size ) would increase the value of acceleration and skill ratings. This is why defenses are over powered now. It's was the only way to make up for speed differences.
It's probably one of the reasons why those deep flat passes to backs are killer. IRL the passes would be out of bounds . The sideline is not acting as a defender like in the nfl . Also, players body mass index should regulate player fatigue and velocity . That would close the gap between speeds as well, thus making the field even smaller, but we'll still have guys running high school times in the 40 yard dash . So, most of this is a wash.
Beta gonna start again still on if anyone wants to get there input in before the next release , but I don't see that happening for another season or two. 4-6 months real time.