Gustoon wrote:
QB should be the most important piece in the teams jigsaw, and they're not really relevant at all, no one knows exactly what DNA makes a good QB here
I don't think there is such as thing as a "good QB" in MFN. They are basically all the same when you watch a game. The only difference is the random combination of "dice rolls" on each play, which can make a poorly rated QB perform better than a highly rated QB, and vice versa.
In short, it's mostly just randomness like everything else (except blitzing the **** out of your opponent to shut down the running game - that works without fail).