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Re: Coaches Discussion

By Booger926
8/12/2017 4:22 pm
In my game against the Honolulu Hawaiians, while they were leading by a score of 37-36 with 2 minutes remaining in the game, my opponent called a TO after a failed 3rd and 1 running attempt by them. They then called their last remaining TO's after my team, which was trailing at the time, ran 3 consecutive run plays, which would assist in running time off the clock.

I understand attempting to save time for a possible comeback, but I cannot understand why one would allow a losing team more time to be successful.

Discussion is available. Help me to understand
Last edited at 8/12/2017 4:23 pm

Re: Coaches Discussion

By raidergreg69 - League Admin
8/12/2017 4:50 pm
I'm interested to find out as well. Maybe in a future update JDB could add a timeout slider or something for us to help AI make better TO calls. I would like mine to be more aggressive before halftime instead of letting more than a minute run off with 3 TO's unused.

If anything I would just like to know the reasoning behind the AI's decisions, then maybe I can plan around it.