The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

The draft is underway!

Click here to go to your war room, or visit the war room item in the draft menu.

League Forums

Main - League News/General Discussion

Injury Rate

Do we want the injury rate to stay where it is or go lower? If lower, we'll discuss how low later.

Lower It
13
Leave at 100
5

Re: Injury Rate

By raidergreg69 - League Admin
3/24/2023 12:36 am
If we lower it, we can decide later if it's 50 or 74. I don't want to go below 50.

Re: Injury Rate

By Smirt211
3/24/2023 7:28 am
Thank you, Greg.

Re: Injury Rate

By pdoug20
3/24/2023 2:28 pm
I’m all for lowering it- I’m getting decimated left and right.

Re: Injury Rate

By IoanBlood
3/25/2023 2:04 am
No risk, no fun. Just leave it. Maybe there must be a tweaking in overrides and fatigue settings.

Re: Injury Rate

By raidergreg69 - League Admin
3/25/2023 3:47 am
IoanBlood wrote:
No risk, no fun. Just leave it. Maybe there must be a tweaking in overrides and fatigue settings.


At this point of the vote, if I'm going to leave it at 100 we'll need a lot of people to vote for that option. It's 13-5 now so it's looking like it's going lower. All I can say to those that do want it left alone is to vote for the highest option when we get to that point.

I don't know if I'll have 2 or 3 options but we won't go lower than 50. It will either be between 50 and 74 or between 50, 62, or 74. The slider has to be an even number.

Re: Injury Rate

By Waitwut
3/25/2023 8:34 am
That 74 number sounds like a solid compromise

Re: Injury Rate

By raidergreg69 - League Admin
3/25/2023 4:21 pm
I'll probably close this poll no later than Tuesday, maybe sooner so vote soon if you haven't already.

Re: Injury Rate

By Cjfred68
3/25/2023 4:47 pm
Whatever the majority wants is fine but injuries are what makes building a complete roster difficult & important.

I run a league (Death & Destruction) that uses zero injuries and only 30 of tge 53 players on the roster ever see the field since zero injuries means you can set fatigue to 100% across the board if you want and never worry.

It's fun in its own way but it also means owners can use 2-3 playmakers on offense to put up ridiculous stats.

Below is some examples from that league with zero injuries.









I know we are discussing lowering it to somewhere between 50-74, not 0 but my point is the lower the injury rate, the more dominant owners will dominate. It's a simple fact!!!

Chose wisely my friends

Re: Injury Rate

By raidergreg69 - League Admin
3/27/2023 1:25 am
I'm going to declare this poll over, we've been stuck on 13-5 all weekend. I'll get another poll started soon to determine how low we go.