One thing to consider is I've become everyone's Super Bowl (stated evenly) and you're pretty much that, as well for everyone. It makes every game difficult as we don't fly under the radar - at all.
Obviously, I can roster manage in terms of a depth chart in front of me I perform magic. You observe me enough to know and it's funny as I've always been this way like when I played FBB Basketball - I like to wallop with the elites. Congregate as many dominators as possible into the line-up.
Perhaps, this is where we depart from one another. You've got the Spaced Invader style - lines of players whom keep coming at you and I build as strong as I can with the emphasis on top heavy. I find that if you take on too many injuries in one section of the depth chart or the wrong ones (2-3 major play makers, either side of the ball - WRs/CBs) there's a point to where you can't win the particular game. Sim engine alerts to your weakened state and that's when you'll see holding penalties against you, pass interference penalties and players whom move at Walking Dead Zombie speed.
Maybe that's the game, too. More spaced invader lines you build, the more you can stave away the automatic injury loss.
I'm a centrist. It'd be absolutely boring with no injuries but strafed rosters all game, every game, after each and every game isn't my thang, either.