I know I'm not the only one who has this problem. . and I know it's probably been complained about many times, or posted somewhere in this suggestion forum. .
Wide-open receivers are missed too much, or the QB locks onto a target too long (P.S. . not sure how Looking Off Def. rating means much when the QB just stares down a single receiver... but I'd rather fight that battle later.) Also seems if a QB has higher vision, he would get through his progressions quicker. . the current code just seems illogical when it comes to the players performance in this aspect matching their rating.
In the middle of watching one of my games that just simmed and here's a perfect example. My 5th year QB, Mark Sterling, is a **** good QB (http://mfn26.myfootballnow.com/player/2664.)
We had the #1 pass offense last season, and I would assume based on his stats that he's led the league over the last 2 full seasons in both yards and pass TDs due to an extremely pass happy offense.
I came across this play in my game -
http://mfn26.myfootballnow.com/watch/1185#216805 . . frustrating right?!?
The defense sends 7 guys after the QB, leaving 4 in coverage. . we didn't do much blocking on the play lol and a defender comes free immediately off the right side. My QB avoids the pressure, looks to his 2nd read and misses the WIDE open receiver who was clearly right in his line of sight.
As a QB, when the defense sends a heavy blitz or your under immediately pressure, you're taught to check the ball down or go to your hot read, with both WRs running deep routes, the TE running the Out route was clearly the hot read. Even if the TE was covered, the ball should've went there due to the quick pressure. .