Bruno77 wrote:
It's not zone defense, it's non blitzing plays. Plays like 4-3 Normal Man Under 1, 4-3 Normal QB Spy, 3-4 Normal Man Cover 1, just to name some examples. They aren't as effective as FZ was, but can be spammed without overuse penalties. Still very beatable if spammed, in fact probably more than FZ (which seth has shown in the original play removal thread). I think the frustrating thing (to CSB and others) is that they still can be spammed without said overuse penalty.
Yes.
The "next" one up is the Cover 2 Man Under in the nickle 3-3-5. Suddenly being called 8-15x per game by far too many GMs - especially when this particular play used to be limited to special occasions and (used to) require overs to work well.
(EDIT): This was NOT a commonly used play before the removal of the flat zone.
Play removal is not a viable option.
(end edit)
It's important to note that the well documented broken play matrix - in that the code will prefer a play up to 5-1 over any other play that fits (Eg 1dm/m in nickle). The play matrix itself prefers the two 1dm/m nickle lays that are impacted by the negative defensive play familiarity bug. Setherick really did a lot of work on this topic long ago, and stressed then how important it was to fix the play matrix bug.
So. Here we are.
Even the AI run teams are "cheating."
Though it's not technically cheating. There is no possible way for any human or AI run team to compete and not use defensive plays impacted by the bug, as over 70% of the defensive plays available to choose from are effected by the negative play familiarity bug. Even I am forced to use a few - or not use nickle 1dm/m for gosh sakes!
The right thing to do would be to not use any defensive play affected, but i'd be competatively punished. Thus, I'm forced into using bugged plays that provide an unreasonble - even if minute - yet cumulative benefit to my defense. Being forced to cheat and compromise my concepts of gaming integrity is also being punished.
Cumulative. Compounded by other legacy bugs.
Fix this ****.
Last edited at 11/07/2022 2:02 pm