setherick wrote:
I have submitted it multiple times with data to back it up, and he's been silent since 4.6 was released. I'm sure he's busy, but the current code is bordering on unplayable.
I dont know about bordering on unplayable, but I know a lot of MFN players are not happy with it. And my concern is with losing more players. The game is still about limited play selection and use, same as before, just with an alternate set and substantially increased running. If you like pass offence, this is not the version you would like. If you like defense, then its right up your alley. As before, the same players in my leagues are in the PO's and winning consistently, so that has not changed either. Would love to see the game become more of a simulation, where offense and defense play selection is more affected by player attributes and ability, where the coaches are more involved and play selection/use is more affected by the coaches preferences, where zone coverage is more like RL, and a lot of game play where the simulation is more accurate, but..... that is the hope for where this game might go, and to do that will take more than JDB doing the programming by himself.