I can see Gustoon's point now.
That can easily be mitigated in game though.
If you're saying someone gets player X in with salary A and bonus B for the 1 year deal, then use that as a starting point for further contracts. If it can be assumed a player improves and that players in the game don't have a conscience and want the team to benefit by accepting a low salary, then use the salary/bonus from the first contract as a minimum that player would accept; so if the owner wanted to give a 5 year deal at salary C and bonus of D where C < A and D < B, player would refuse knowing his market value was set by the owner to be A and B when the first contract occured.
Owners giving artificially inflated contracts to lowball later just cause cap issues for themselves in that instance.
Now if a player doesn't improve, declines, would they accept a slight reduction? Probably as their market value would reduce.
Last edited at 1/24/2015 6:28 pm