NeoEclipse wrote:
I don't agree that this is a bug, but it does raise an interesting question. The WR1 is not always the primary route on a given play. How does the read progression logic flow in this sim? Does it always start from WR1 and work down to WR5, or do some plays have a different progression, maybe starting with the slot. I play Madden and one nice thing is that the primary route is always highlighted. I wish we could see the read progression in my playbook; this could also help out with override subs if I wanted to sub in my WR1 in the slot, for instance.
From what I know the QB chooses the primary WR at random based on the number of receivers running the route distance that the play calls for. Once the QB chooses his primary target, he stays on that target while that receiver runs his route to completion. Only once the primary receiver has run his route to complete does the QB look for another receiver. This is why QBs refuse to throw underneath routes that are wide open on long passing plays but throw in triple coverage down the field.
This is why I'm calling this a bug. Because the QB is never going to look at the wide open TE on this play even though that TE gets open 90% of the time.
Last edited at 5/28/2016 6:49 pm