WarEagle wrote:
jdavidbakr wrote:
This is controlled by the "slow down" setting in your misc gameplan settings. Basically this goes into a clock draining/run only offense if you are up by the appropriate number of scores with the time remaining.
In the first half?
No, if it happened in the first half then it came from your game plan (slow down doesn't fire in the first half but hurry up does).
Are you sure then that those plays were not in your game plan at all? It could have just been the dice roll, because the AI would not go conservative like that without having some sort of direction to do so.