dave, IMO opinion the biggest issue right now is game management, TO's and lack of QB spikes. This has more effect on games then any of the other things. I havnt even seen a QB spike since maybe my second season since playing this game so I would say back when MFN-6 was the last league created. The time it takes for teams to get to the line and snap the ball is to long between plays. I can see it taking a while if it was a long play and maybe the distance the furthest player on the field has to go to get back to the line of scrimmage should be calculated into this but on plays that go just a few yards it should not take 15-20 seconds to snap the next play.
TO's are a complete issue in themselves and I know you have worked very hard on this but we have no clue game to game how they are going to be used as far as are they used in first half or not, are they burned quickly in the 3rd Q.
QB spikes, I dont even know what happened to the coding on this and cant remember if there was an issue with it for it to be removed from the game but this would also be a great feature to see back in the game.
On the hurry up Offense, teams shouldnt be getting substitutions on these, well maybe very minimal at least but they should pretty much have to keep the same players on the field, thats the whole purpose of the hurry up.
These I believe are the biggest issues right now in the game that effect games on a game by game basis and should be the top priority for fixes.
Just my .02 cents on it.