Morbid wrote:
It would be great that if in game when we cant make adjustments if the severity of the injury created more of a fatigue on players so they wouldnt return as quickly or not at all so they dont make the injury even more severe. I am more concerned with leg, foot and neck injuries that I am hands.
A slider would be good in gameplanning if that isn't what you're suggesting. In the playoffs I'd risk injuries way more than in the regular season. Also I don't like playing players if they are questionable or below so I'd like to be able to pull them with a rule or something.