So we spend all this time preparing our gameplay for the upcoming game, sometimes only to see it fall to more gimmicky tricks. There's also a weather forecast suggesting going through in the forums right now, the idea being to plan ahead for inclement weather. But weather is spotty, and so is a human brain.
Just like the distances for short, medium, and long vary based on success rate within the game sim, I think the frequency of certain play calls should be varied based on in-game success. Say your opponent is blitzing a ton. Coaches would respond with screens and shotgun passes. Say your running backs are only averaging two yards per carry, but your original gameplan calls mostly for running. A coach in RL would make these switches, but how can we implement them in this sim? Maybe make a threshold slider in Misc. options, which determines how often a coach will react to success/failure rates, and adjust accordingly. A high threshold means they'll stay the course and stick to the gameplay, a low threshold means they'll vary instantly.