DJSim22 wrote:
Setting dead cap to zero sounds nice and all, to me it also sounds like another way to manipulate the system for those looking to do so.
Seems like way too much work though. Who's gonna build a team with one account, then switch to another account every time they come close with the cap? Just doesn't seem feasible to me.
Last edited at 2/22/2018 7:23 am