jdavidbakr wrote:
The draft class will start being released at the end of the regular season starting with version 0.2.2 (any leagues still in 0.2.1 will roll over at the end of the season - the footer in your league tells you which version your league is running) which at least gives you the opportunity to scout out the draft during the playoffs.
There have been several ideas tossed around about the draft, from releasing the draft even earlier and applying an error to the numbers that gradually reduces as the season goes on, to some interesting ideas about hiring a scout and each scout having strengths and weaknesses that apply to your views of the draft class. I haven't really latched on to any idea yet, but am always interested to hear what you think would make the game better.
One thing I don't want to do is give incentive to tank your team in hopes of getting a stud player in the draft. As it is now, you can certainly tank your team easily enough, but the odds of that paying off is pretty slim. If you know ahead of time that there's a stud QB in the draft, there may be just as much competition for the 1.1 selection as there is for the league championship!
You have some interesting ideas about the prospects and the possibility of them not going into the draft - which could come into play, especially if there is only a 50% chance that the stud QB will make it to the draft. I'll keep giving it some thought, and please continue this thread with ideas.