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Re: Missed Tackles

By setherick
12/09/2015 8:29 am
Is there a post on how obscene the number of missed tackles is? It's something that has bothered me the first two seasons, but this season with the number of sacks and pressure algorithms that have gone bad, it's come to my attention again.

I think that making defensive players better tacklers would have done a much better job of re-balancing the defense then the changes to DL game play.

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I didn't have time to post more on this earlier today, and it doesn't look like anyone has linked to another thread about missed tackles, so here we go. Teams during the 2014 NFL season had missed tackles that ranged from 94 to 152 for the season: https://www.profootballfocus.com/blog/2015/02/10/sig-stats-tackling-efficiency-by-team/

Here is my missed tackles for just my defensive players for the first nine games of this season and the previous two seasons. This number does not include offensive players on special teams or on turnovers:

2018 – 113 (first 9 games)
2017 – 282
2016 – 272

So both years, I've been about twice as worse as the worst team in the NFL in missing tackles. In 2017 and 2016, my defense finished in the Top 20 for yards allowed despite these missed tackles. This season my defense was shredded in the first 5 or 6 games and hasn't recovered. This was mostly due to poor game planning on my part.

The number of missed tackles appears to be down this season, but I don't know how much of this is that sacks are so far up. I would expect that if the pressure algorithms were rolled back then missed tackles would go up again because there would be more plays.

That leads me back to the main point. I think that the pressure algorithm needs to be rolled back and then the tackling skill needs to be buffed. I have a bad tackling team, but I shouldn't be twice as bad as the worst NFL team. Halving the number of missed tackles would balance the defense and offense without needing to hamstring offenses to the point where games become unbearable to watch.

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This play and the last play of the game have now end any patience I have with this game until there are code changes. No one is that bad at tackling. See ya'll next season, maybe: http://mfn19.myfootballnow.com/watch/1211#228967
Last edited at 12/10/2015 7:50 am

Re: Missed Tackles

By mrfakename
12/10/2015 11:51 am
Tackles here do not include assisted tackles. Some of the misses slow guys down enough to allow others to make the play. Here i almost want guys to get to the ball just incase of a missed tackle. The numbers are off but the way they are recorded is off too. IMO.

The young inexperienced guys attacking from like a 45degree angle seem to miss the most. But really looking at YAC for backs and wrs might be a tell tale sign that something is far off.

Re: Missed Tackles

By WarEagle
12/10/2015 12:45 pm
mrfakename wrote:
Tackles here do not include assisted tackles. Some of the misses slow guys down enough to allow others to make the play. Here i almost want guys to get to the ball just incase of a missed tackle. The numbers are off but the way they are recorded is off too. IMO.


I agree with this. I think "assists" are being counted as missed tackles, since only one player is given credit for the tackle.

I have asked for confirmation on this multiple times, but have never received an answer.

Disregarding the stats, which I do not believe to be accurate, I do not feel there are too many missed / broken tackles.

When I actually watch the games, it looks far more realistic than if the ball carrier went down every time another player icon touched his.

Re: Missed Tackles

By jdavidbakr - Site Admin
12/10/2015 8:11 pm
WarEagle wrote:
mrfakename wrote:
Tackles here do not include assisted tackles. Some of the misses slow guys down enough to allow others to make the play. Here i almost want guys to get to the ball just incase of a missed tackle. The numbers are off but the way they are recorded is off too. IMO.


I agree with this. I think "assists" are being counted as missed tackles, since only one player is given credit for the tackle.


You are right, a missed tackle is counted whenever a player engages in a tackle and does not successfully bring him down. This will at times slow the player down enough so that another player makes the tackle.

What actually happens under the hood is that when a tackle is engaged the decision is made at that point whether the tackle is successful or not. The amount of time the tackle will be engaged is also computed. If another player engages in a tackle during that time, his probability for a successful tackle is increased. If the initial player's time runs out before the second player completes the tackle, the first player is given a missed tackle stat. It's something I'd like to address but as it's a stat and not technically impacting the game engine it's not at the top of the list.

Re: Missed Tackles

By WarEagle
12/10/2015 8:25 pm
Thanks for the clarification.

Re: Missed Tackles

By setherick
12/10/2015 9:49 pm
jdavidbakr wrote:
WarEagle wrote:
mrfakename wrote:
Tackles here do not include assisted tackles. Some of the misses slow guys down enough to allow others to make the play. Here i almost want guys to get to the ball just incase of a missed tackle. The numbers are off but the way they are recorded is off too. IMO.


I agree with this. I think "assists" are being counted as missed tackles, since only one player is given credit for the tackle.


You are right, a missed tackle is counted whenever a player engages in a tackle and does not successfully bring him down. This will at times slow the player down enough so that another player makes the tackle.

What actually happens under the hood is that when a tackle is engaged the decision is made at that point whether the tackle is successful or not. The amount of time the tackle will be engaged is also computed. If another player engages in a tackle during that time, his probability for a successful tackle is increased. If the initial player's time runs out before the second player completes the tackle, the first player is given a missed tackle stat. It's something I'd like to address but as it's a stat and not technically impacting the game engine it's not at the top of the list.


If the stat doesn't actually track anything meaningful about the game, can we just hide it? Right now, it provides no useful data to determine how good a defender is.